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So where do you go from Battlefront III?

Nathan DearsleyArt Director, Squadron 42

So obviously we then rolled into the Crytek days. I worked for Crytek for many years as a lead artist and principal artist. I helped develop a lot of their tools and engines and pipelines. I was there for many years, multiple titles. And then I rolled into Alien: Isolation. As you know, I'm a huge, huge Alien buff. So I just wanted to get my fill of Xenomorph and Ridley Scott, who I'm a huge fan of, as you know. And then I went to work for myself for a bit.

Star Citizen Live›Gettin' Turbulent·
Published on this date.10 Mar 2023
EpisodeArt & graphics