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How about a ballistic sniper rifle?

TL;DRA ballistic sniper rifle is on the plan, along with more projectile and damage types such as armor-piercing and incendiary, to support more distinct armor theming.

Todd PapyDesign Director

That is on the plan. And even then, it's increasing the different projectile types. So for example, we've got lasers, but we don't have, for ballistics, being able to do armor-piercing versus incendiary versus a slug for shotgun. And then what are some of the other ones we have, like plasma, white phosphorus, and some other things that would either be more Vanduul-influenced or more Xi'an-influenced. And that way we're pushing new things. So we talked about ship upgrade weapons just this past summit, as well as our projectiles and our damage types, just because with the damage types, the player understands from an armor perspective, I want to build my armor to protect more against, let's say, radiation or, sorry, biochemical versus thermal versus kinetic. So then we get a little bit more hard theming on the armors, and then somebody that would be built for combat, maybe they can't last very long on a planet or be very close to a sun or a star or something like that.

Happy Hour›w/ Todd Papy & Alex Marschal·
Published on this date.13 Jan 2017