John Crewe · Vehicle DirectorThere are a couple that, if I get my dates right, people will be seeing very soon in game. Again, things trickling from Squadron into Star Citizen. Beyond that, we haven't really looked into new weapon types. It's more expanding the range of the existing ones. So at a very simplistic level, we have ballistic ones, we have energy ones and distortion ones. And then within that you have cannons, repeaters, gatlings, and we have gaps in those lineups because you also have the size ranges within that. So it's filling those out, giving them different flavors first before we chuck in another archetype.