What are you really excited about for Star Citizen?
The whole thing. The size of the project, the scope, is amazing and challenging and daunting. I really enjoy getting back to the space sim and this open environment. One of the things I really loved when I worked on Freelancer was that exploration aspect of the game. So the fact that it's not just the single-player space sim, but it's also got all that great exploration, that ability to go out and just find cool things, things that you didn't expect. Things that weren't on your quest list or in your linear storytelling, where somebody said, hey, you've got to go out here and find that. No, you just fly around and discover things that wow you. That really excited me about Freelancer, and so I see a lot of that potential in Star Citizen as well.