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Are dense jungle-like biomes even feasible with the current planetary tech? Could you make a really dense jungle right now?

TL;DRDense jungles are held back by not being able to draw enough detailed things at distance; a GPU-based distance representation is hopefully being worked on soon and is a top priority.

Sebastian SchroederPrincipal Technical Environment Artist, Planet Content Team

The problem is twofold. I'm going to touch on the technical side of things, the larger issue, which is that with Star Citizen, we have to make things that work from all distances. So it needs to work from space, from orbit, and from the ground. And right now... but that's something that's actually being worked on soon, very soon I hope: a better representation of things in the distance on the GPU instead of the CPU, because then we can draw them much further out in much higher quantities. And that's a big blocker right now that prevents us from doing really dense anything at a distance, and forest obviously being the big item that we as a team and I guess the fans as well and our art director and everybody wants, is pretty much the biggest thing that's being held back by not being able to draw enough good-looking things far out. But hopefully the Planet Tech team will touch on this if they come on the show and elaborate a bit more on how they're going to solve this issue. But it's definitely one of the top priorities for our team and I hope for everybody as well.

Star Citizen Live›Planet Content Team Q&A·
Published on this date.11 Feb 2022