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Are there plans to make components sound off when they're having issues performing correctly, to help engineers identify non-critically damaged or faulty components quicker?

Jack CampbellSound Designer

Yes, it's something we definitely want to look into. It should be fairly simple in practice. We just need to assign a sound to each component and then tie that into a value to say how much health it has. So to echo what Graham said earlier, it's just a case of time and resources. But yeah, something we'd absolutely like to do.

Star Citizen Live›Audio Team Q&A·
Published on this date.1 Jul 2022