Are there plans to make components sound off when they're having issues performing correctly, to help engineers identify non-critically damaged or faulty components quicker?
Jack CampbellSound Designer
Yes, it's something we definitely want to look into. It should be fairly simple in practice. We just need to assign a sound to each component and then tie that into a value to say how much health it has. So to echo what Graham said earlier, it's just a case of time and resources. But yeah, something we'd absolutely like to do.
starfarer.space · Star Citizen Live: Audio Team Q&A