Ben Lesnick · Director of Community Engagement, Online Strategy and SpaceshipsThat's our new very small NDA-clad strike team. They're going to be looking at some of our less stable, earlier builds, stuff that we don't necessarily want to get into the world. As we get closer to Squadron 42, we're going to have stuff we want to test without everybody seeing it at once. It doesn't really change the process of what we've been doing. We wait until a patch gets to a lot of internal milestones before we put it out to the public. And that stays the same. You'll still be getting the same PTU patches at the same time you normally would. What we're looking to do is add another step that's even before that. So it doesn't change anything that you've had access to. It's totally additive.
Ben Lesnick · Director of Community Engagement, Online Strategy and SpaceshipsIt's a tool the folks in QA asked for, and we are happy to give it to them. It's one of the great things about game development. You get to try things. Iteration.