Ben Lesnick · Director of Community Engagement, Online Strategy and SpaceshipsNo. When we talk about reconcept, it usually means, okay, here's the Caterpillar we have, and by the way, what do these nodules on the front do? And how do you walk to the bridge? And if there's a firefight in here, are we going to get players stuck in different places? It's more of the deep drill down, do the interior, do kind of the gameplay functionality that we had not planned out two years ago.
Jared Huckaby · Host, Community ManagerIf you remember the old Shipshape segment with Randy Vasquez where he took us through the whiteboxing of the Caterpillar, it revealed some issues with how to get from certain points of the ship to other points. So that's part of why we're going back to reconcepting, to address those issues that were discovered when we started to lay out the internals. But it's staying asymmetrical.