Why doesn't this [Javelin crash proof of concept] go in? Isn't it done?
Maxime GuindonLead Environment Artist, Turbulent Games
We would have to redo it from scratch.
Annie BouffardProducer
Technology has already moved forward quite a bit since we touched that, but we can take that idea and put it in our back pocket and think about it in a while. But yeah, it would need some massive rework.
Rainer RicqLead Environment Artist, Turbulent Games
Because it was more of a proof of concept. And like Max said, it would probably have to be redone.
Maxime GuindonLead Environment Artist, Turbulent Games
It worked with some camera angles, but the whole location, in terms of missions, it wasn't really thought out that way.
Rainer RicqLead Environment Artist, Turbulent Games
It's like a movie set.
Nicolas PainchaudAssistant Art Director, Turbulent Games
You can just look at one side, but not the other side.
Annie BouffardProducer
Yeah, if you push too hard, it's going to...
Rainer RicqLead Environment Artist, Turbulent Games
It was cool, though.
Annie BouffardProducer
It looked great, but yeah, that's what it was. It was something to sink our teeth into when we arrived.
starfarer.space · Star Citizen Live: Montreal Protocol