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What changes are currently planned for the 600i?

TL;DRPower, shields and power plants were already buffed, but weapon placement needs major rework not planned soon, and no big interior overhaul is planned now; lessons from the 890 may later be applied as a polish pass.

John CreweVehicle Pipeline Director

Sounds like there's lots of issues. So we did some tunings. I'll start with the stuff that we have done for 3.2.1. So we did a bunch of power tunings. We thought we'd fixed everything there with it. I know there were some big problems where you did anything in atmosphere and the whole ship just turned off. That should be better, but I've seen people still having that issue to a slightly lesser extent, so obviously we're going to look at that.

John CreweVehicle Pipeline Director

The shields and power plants did get a big buff in 3.2.1, or 3.2, one of them, because when it was originally conceived, it was a medium ship, so it had medium-sized components. Then during production it got larger, but it still kept the medium-sized things. We thought, yeah, it should still be able to do its job. You can only look at the data, the numbers you have so far, and go, on paper, this is going to work. And you put it in game and it didn't quite work. So that did have a bump up to some large components.

John CreweVehicle Pipeline Director

The weapon placement, yeah, it's not great. There's a long story behind that, so if someone comes and gets me at a Bar Citizen, we can talk about that. And that's not an easy fix or a quick fix to do. That's going to take a lot of rework, so that's nothing we're planning on doing soon. It functions. It doesn't look great. We know about it.

John CreweVehicle Pipeline Director

Interior stuff, obviously lots of people have been looking into it and doing suggestions. We're not going to do, at this time, any huge interiors. We're not going to rip out the interior again. We are aware that it does look quite barren. It's got that sort of luxury, sort of brutalism of nothingness look going on, which some people like, but it's not for everyone. So we're looking at the feedback. We're learning from that. We've got some discussions going on. What we're learning from that, we're going to put into the 890, because that's obviously in production at the moment if you've seen the clips of it on ATV. And then once we've got to the end of the 890 process, we're going to see what we can retroactively put back in the 600i, that is just sort of a second polish pass on it rather than a big structural change. I think that was all of the bits you mentioned.

Calling All Devs›Missiles, 600i and Quantum Filters·
Published on this date.30 Jul 2018