Will there be a way to play in the persistent universe without fear of getting your stuff ripped off or shot down over and over again by other players if you are not good enough?
TL;DRPvP isn't mandatory, but full protection from other players can't be guaranteed; they aim for roughly 99% via strict rules in starter areas, enforced law, and tickets for repeat offenders.
No, PvP is definitely not mandatory. But at the same time, it's close to impossible to guarantee 100% that no other player will ever deal with you in a bad way. Players are very inventive when it comes to creating chaos, so you will get people just crashing into other people just to annoy them. So as much as we try to make it a lawfully enforced space for people who have just started, for people who maybe don't want that type of gameplay, at the same time there will be people who find a way around it. And then the options are: people can open a ticket with us and we will have to take care of people who repeatedly do this. If it happens once, fair enough, it happens once; we take that as fair game. And this is where you won't be able to have 100% free of any other player's involvement type of gameplay, but we're going to aim for that 99%. We're going to try to make the rules as strict as possible in the places where people start and where people try to learn. And we're going to also at the same time try to make it unappealing for more advanced people to go there and mess with the beginners. So the more advanced people will get pulled towards richer areas, more interesting things, more unexplored things. They will have to go there to get the good stuff.
Frontier space.
Yeah, that leaves the core worlds a bit more relaxed and more filled with people who either just want to have a slow, steady pace upwards, or they just started and they need to figure out, "Oh, how do I do that? I don't want to get killed 500 times while I'm trying to figure out where this button is."
We're referring to UEE space, the space that the United Empire of Earth has gone and settled throughout the galaxy. There's a lot of systems that are going to be under UEE control. Even systems like the Stanton system, which isn't necessarily under UEE control, but is under corporate settled control. You've got ArcCorp and you've got Crusader, and they all have their own security forces.
There will be a force there. It doesn't matter if it's UEE. It might be that it's organization number 55. It doesn't matter which one it is. They will maintain their law inside their own law bubble, and they'll take care of the players that get attacked there. But when it comes to players becoming very inventive, yes, we'll try to make sure some of these gaps are not... the balance between the gaps we intend and the gaps that we don't, kind of thing.