Is there an ETA for the development of the caterpillar section-modules and overall modularity, as was shown in the 2015 with the replacements of the cargo modules with medbays, living quarters, etc.?
TL;DRThere is a plan for swappable Caterpillar modules but no ETA since it is a lower-priority backlog item, and the Pioneer possibly using similar tech is unconfirmed and not yet built.
Okay, so while there is a plan for them, there is no ETA. It's on our backlog, and unfortunately it's not on the upper tier of priorities at the moment, and so we're not precisely sure when we're going to get to them. But we do plan to still incorporate modularity in things like the Caterpillar, so you can have the deployment bays or the habitation modules instead of the cargo bays that are there now, and allow us to do things like the Retaliator. I'm sorry, no. Yes, the Retaliator. And the Endeavor. For the bomber sections and the Endeavor, yes. Another place where we probably use it is in the Pioneer, when you plop the ship down on a planet's surface and create the outposts. The modularity in being able to specify what parts of the outposts that you create and how you fabricate and position them will most likely incorporate that system. And so I imagine it'd be something almost like cartridges in a gun or like Lego pieces, where you swap out sections and put them in. Unfortunately, it's not quite as simple as just slotting in one entity, because we do need to do things like hook up the interior of the object containers for them, hook up all the connections for all of our pipes, like for power, heat, and any type of damage, hook up the lighting system, anything like doing the portal for going in and out of that section. It's particularly going to be interesting for the Caterpillar, because those have huge side sections which are transitional portals from the exterior to the interior of the ship, which are two different zones, and solving that challenge. I think the most interesting thing is going to be when you have a section that you can put in and it looks different, not only just visually, but we should be able to change things like, in the Caterpillar, there's high walkways in the side. There's no reason why we can't completely change them into stairwells or ladders that go down, or have a different network of walkways in the top. Maybe make it one big section or three. Being able to accommodate all that connectivity, and really the way that you're going to be able to transition from one of the modules to the ship, or from one of the modules to another module, is going to be a challenge there.
We have the internal modularity. You hear us talk about that on Ship Shape all the time. It's how we build out the different variants. But the player-facing modularity is a whole other kit and caboodle. Also, I just want to reiterate, when you're talking about the Pioneer, before people start running off and saying the Pioneer's going to have modules, he did say probably, he did say most likely. We are still exploring that option.
Yeah, also, we're talking specifically about using the tech for that.
It's not the same way and not confirmed. We haven't started to build it out yet.