In the past, there have been discussions about e-warfare (e.g. targeting-computers, hacking, jamming)?
TL;DRHacking, jamming and physical data transfer are all still planned but not in the near-term plan, with possible features like overriding ship computers, disrupting communications and secure physical data delivery.
So all of those features are still planned. Unfortunately, they're not in the super near-term planning trajectory, but we do still plan to have fun gameplay related to hacking. So you'd like to hack into the avionics of ships, being able to do things like override the ship computers so you can open the doors and breach it without doing physical harm or physical damage to the ships. Being able to take over the fire computer so you'd be able to control it remotely. Also, we want to do things like have security against that so you can be really good at being unhackable. Of course, the inverse is you could be a really good hacker and so you could develop that skill. We'd also want to do things like being able to jam signals so we could prevent communications from occurring. Maybe do things where when you have coordinated attacks, we could disrupt that communication or the communication between the ship computers so that you can have some defense against really good coordinated attacks, prevent just general communications from going on between ships or between stations. So you could just maybe become a little bit more stealthy when you're trying to attack one. And then we want to realize the feature that we created the Herald for, which was the physical transference of data. It's like, what's the point of transferring data physically when it's so much more convenient to do it over space, unless there's a reason for that. Physical transference of data is something that is ultra secure and has features in it like it could scramble the data in case you get in trouble or just eject it and destroy it, so that it is super secure and requires a human host to actually ensure the delivery of that, kind of like one of our delivery services here on Earth. That person becomes a protector of that information. That would be some gameplay that we'd want to implement so that we can utilize those features in ships we already have.