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How will player-to-player interdiction work? Will it require special equipment fit to an existing ship, or can only specific role-based ships perform this task? Will we have the ability to web, quantum disrupt, otherwise surpress a ship from re-entering quantum travelling?

TL;DRAnyone can interrupt quantum travel by damaging a ship's quantum field, but specialized disruptor beams and interdiction ships are intended to do it much faster, and a deployable field can pull ships out of quantum.

Dan TrufinDeveloper

So I'll try to split it into segments. So whether we require special equipment, that is a yes and no. You can still interrupt someone from engaging their quantum drive by disrupting their quantum field that they're trying to generate around their ship. If they take enough damage, and especially if they take enough damage to the quantum drive, that field will disrupt. But you're not going to see someone in an Aurora shooting an Idris, disrupting their quantum field. I mean, maybe if they're already damaged or something like this, but it's most probably not going to happen. Now, if you're talking about dedicated interdiction tools, we definitely want to improve your chances of interdiction if you have specialized equipment. That is the idea. If you have specialized disruptor beams, you will be able to use them to disrupt that quantum field so much faster than just shooting them with normal weapons. And besides that, yes, if you have a ship that is dedicated to interdiction, you will have an extra layer of bonuses on top for that. But again, it's not required. We want to be able to allow this type of gameplay to be available to everyone, but people will be a lot better at it if they have the right equipment.

Jared HuckabyHost, Community

If I understand, before you go to the second part, anybody who shoots anybody while they're trying to quantum has a chance of disrupting the field.

Dan TrufinDeveloper

It's not a chance. It will be slowly damaging their quantum field pool that they're trying to build up. And when it reaches 100%, basically they're spooling. When it reaches 100%, they're out. Bye. You cannot stop them anymore. If you manage to basically do more damage than their quantum drive engine can actually generate to fill that pool, then you hold them there until they reach 100. You might be able to just delay them enough until someone comes and helps you, or you can actually disrupt it completely where they cannot even engage if you have enough firepower.

Jared HuckabyHost, Community

And then you have specialized weapons that will make that more effective.

Dan TrufinDeveloper

Yes, that is the idea. You will have specialized weapons that basically in a matter of seconds will shut down a field. So you might get that situation when an Aurora, maybe with a specialized weapon, is able to hold down an Idris, provided it doesn't get one-shot out of the sky. That Idris can at any point just point its gun at it and just blow it out of the sky. But if he's not able to spot it, or if it's at an interesting angle where the Idris can't really turn towards it and it takes forever to turn, it might be enough.

Jared HuckabyHost, Community

All it's done is kept the Idris there so it can kill it.

Dan TrufinDeveloper

Yeah, most of the time you want to keep the Idris there until your friends come in with the big guns.

Jared HuckabyHost, Community

What about the second half of interdiction, pulling people out of quantum that are already in there?

Dan TrufinDeveloper

So for this, we have a way more specialized tool, which will be a quantum interdiction field. See it as a device that you deploy, you basically chuck out of your cargo. And you turn it on, it has a limited power supply. And once you turn it on, on a giant radius, anything that quantum travels through there gets pulled out. And until they exit this radius, they cannot quantum travel again. Either they have to exit this radius or destroy the quantum interdiction field generator. It's either or. But you have to make it out of there. The fun part here comes when the guys that are trying to interdict you are most probably also going to be inside that bubble, because they have to be there in order to kill you and make sure you're not getting away and running out. So they will also be interdicted. They won't know what's coming. They might be getting a nice hauler full of nice cargo, or two or three Idrises fully armed just blowing them out of the sky. So it's going to be a bit of a gamble to set up one of these fields. But this is where our stealth gameplay will also come into play, where you basically can stay behind an asteroid and see what drops in your nets before you actually start going in full guns.

Calling All Devs›Hangars, Interdiction & Repair·
Published on this date.12 Mar 2018