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[...] That all said it's still hundreds of planets, moons, asteroid belts, and hero zones that you have to go. Even working at pumping out 10 systems a year it'd take you 9 years from tomorrow to get that all out. So without commenting on tools, what realistically is your plan here? Are you going to develop a large number of systems in tandem by blocking out the simple ones in mass? Are we going to have more dedicated teams working on systems to try and make them faster? Is there a Rate of systems/year at which you are aiming to add these systems or are you planning 1 large drop with many systems at some point? And, how do you make hero LZs faster, because that seems to be the Biggest spoiler here on the progress.asked by Ash87

TL;DRThe developer says CIG is not ready to go full bore on all systems and is building tools, knowledge and staff to deliver them faster, aiming to build whole systems in one drop rather than iteratively, with no rate given.

Cloud Imperium

We are not ready to go full bore on all of the systems. We are building up the tools, knowledge, and people power to be able to deliver the systems quicker.

Can't talk about tools? That is what allows us to build faster and faster as they get refined! That is how we have adjusted building a moon in year to building one in 2 weeks. We have the same goals for Space stations.

A lot of time and work goes into building up the asset packs. Once we have the assets built we can put locations and planets together fairly quick. Putting gameplay hooks into the locations will take time to place and make locations feel special. Obviously the quality and detail level of the solar systems that were initially planned in the very beginning of crowd funding has drastically changed over production of SC. Once we realized the detail level that we could go into with the planets and the landing zones, we wanted to push the limit of fidelity. Comparing SC to the Privateer/Freelancer systems, you are getting exponential amount of gameplay and detail on each planet and moon.

We are trying to build up the team to deliver solar systems in one drop vs the iterative approach that we are currently doing in Stanton.

Spectrum›Star Citizen Birthday AMA·
Published on this date.9 Oct 2020