What are the duties of an environment artist?
John GriffithsLead Environment Artist
So we're building the world in which you are playing. So if you take out our role, then you'll just be playing in blank space, white or gray, that's it. Our job is to make it so that the world you're in is as seamless as possible. And for me, if anything, we're supporting the gameplay, but it's also our job to try and help you feel like you're in this world. I think anything that potentially breaks the player out of their feeling of that place, we haven't really done our job right. So the longer we can keep you feeling like you're in, well, for us, a sci-fi universe, or for other games, I don't know, a jungle or a lava planet or whatever, keeping the player thinking that they're in this reality, that's my job, yeah, that's pretty cool.
starfarer.space · Star Citizen Live Gamedev 1 on 1: John Griffiths