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I am part of an international squadron, with members from the US and some from the EU. Will I be able to play with my American friends in the Persistent Universe without having to go separate ways on two different servers, and have dogfights with people from EU servers so my ping doesn't impact how I'm able to fight?asked by Kraben

TL;DRWhether squadron members across continents can dogfight together is undecided and depends on multiplayer testing of lag; social activity may work across regions but dogfighting might be tough.

So the answer to that is TBD. I mean, essentially, that is why we're doing the dogfighting multiplayer. We want to work with you guys and find out just how many people can dogfight and where and what lag times you need to effectively have a dogfight. And that's some of the stuff you guys are going to help us figure out. So whether you can be in England and then have a friend in Australia, not seeing any English and Australians get along, maybe over a match of rugby. But that may not work because of the physical distance, but that's to be determined based on the testing we'll be doing going forward.

Rob IrvingForum Feedback co-host

And some of the less ping-related items might work better, like social stuff might work better across the pond. Dogfighting might be tough.

Chris has always said it's a skill-based game, so it's going to be important that we keep people equal, at least on that level of things, to where then their skills matter. We don't want somebody with a lag trigger being able to have an advantage in their instance.

Wingman's Hangar›ep045 . November 8, 2013·
Published on this date.8 Nov 2013