On behalf of the community: when are you going to fix box delivery missions?
TL;DRBox delivery missions aren't broken, and the older logic-based delivery system is being replaced with a more stable coded system; that refactor has started, but there's no date for completion.
There's no such thing as box delivery missions. They're not broken. Anyone who says so is lying. No, the hauling update and freight elevator update that came in allowed me to, if anyone remembers that very fun ISC I did on the delivery system, all of that stuff is gone, or will be gone, because we're turning it into a code-based system. So it's more robust. It still allows us to put our hooks in it on the design side when we're building logic. So I can still request things and tell it to do things and manipulate it in ways I need to. But for simple missions where there's no extra gameplay that we set up in logic, it's a lot better if it's a coded system. So alongside the freight elevator missions, we have the ability now to do the box missions the same way. So instead of using a logic system, which can sort of go a bit weird when a server's gone on a bit long or when it's a low server frame rate, we can use more of a coded system, which makes it more stable. And it will be something that we look to refactor. I can't speak as to when it'll all be done, but we have started this work as it is. So yes, box missions: everyone who wants to still pick up three boxes and take them to a delivery locker or to a shelf, you guys will still have something to do, because that is a part of the courier gameplay. And it is still something we want. It's just, I'll get them working eventually.