John Crewe · Vehicle DirectorSo there will be more, as I mentioned in the interstitials, which I don't think made the cut into the YouTube uploads, so unless you watch the full show... To try and not redo it again in full: there is a new tyre handling and vehicle handling model coming, and we had redone the ground vehicles for that. But because of the way time works, and 3.18 didn't come out on the Evocati before 3.17.3 came, we had to very quickly, at the last minute, put an approximation of those speeds in the old model just to get the ball rolling. Because if we had saved it, that same change would have just happened very close after, and everyone loves to think that we nerf ground vehicles immediately after they're released, and that's not the case. We balance them based on how they're performing.
Ben Curtis · Vehicle Art DirectorI'm kind of sensing a bit of a theme here, because that happened, and then the Spirit, and there was a lot of confusion over the Spirit that kind of took the heat off of... You've just slowly always got to put something in.
John Crewe · Vehicle DirectorDon't ascribe motive to things that just... It was an honest... Yes, sometimes things happen, and we had a meeting about it, and it was me and a lot of people inside the company being very angry, pointing fingers at me for doing this. I was like, it's this or it's the other way, and they're both going to have some negative reactions, so let's do it now rather than later.