Are there plans to change the way ground vehicles accelerate under analog controls?
Yes. So we spent a lot of time working on these new physics which has enabled us to fruit the body of the vehicle so it feels more fluid and we've got a brand new time model as well and this gives us much more fidelity to control the handling but with that it means you need much more fidelity in control as well. So although we've got quite a simple control method right now which is key press, you go full throttle to no throttle. We definitely plan to support different control methods so you can go half throttle, quarter throttle to control and control the slides and control your speed, control the amount of braking you have and steering you have as well because it'll make the ground vehicles feel really good when you've got full control over them.