Back to search

We know the current hotness in video cards is ray tracing and stuff like that, but not everybody will have a card that's capable of doing ray tracing.

Chris CampbellLead Lighting Artist

No, exactly. It's an extremely intensive, graphically heavy process. And I think it's still a ways out for a lot of game development, but obviously something that we want to explore at some point for sure.

We'll have a couple of unique challenges. We'll have to figure out how it works with a 360 degree fully realized planet and all that stuff. So we'll have some challenges maybe some other folks may not, but it's definitely something that we intend to pursue. But in the meantime, environment probes.

Chris CampbellLead Lighting Artist

In the meantime, we've got cubemaps and environment probes, and that's good enough for 95 percent of cases.

Star Citizen Live›Let There Be Light·
Published on this date.4 Sep 2020