Jared Huckaby · Host, CommunityI went and talked to the design director for Squadron 42 and the Persistent Universe, Rick Porter. He was on the last Star Citizen Live; you met him along with Rich and JJ. They were the makers of the original med bed spawning system back when they were just on the actor feature team. Back then, which is about four years ago, their intention was for all med beds to allow spawning, and just for some to be at this distance and some to be at this distance. That was their original intent. It didn't get in at the time because of this, that, or the other thing. It was four years ago. But now that they've gone to Squadron and they're back, and they're now overseeing the development of the Persistent Universe, it was one of the first things they wanted to bring back. And thus, they did. Obviously, like anything else that goes into the Persistent Universe, it'll be tested. It'll receive a whole bunch of feedback. It'll be adjusted as necessary. Maybe 50 and 20 is too long. Maybe it's too short. Maybe it needs to be 70 and 30. Maybe it needs to be 30 and 10. It's a thing, just like anything else, that'll be adjusted. But the one thing that they really wanted me to remind you of is Death of a Spaceman. Death of a Spaceman is coming. I'm not going to sit here and say when, just to say that it's a lot closer now than it ever was at any point in the history of our development. And Death of a Spaceman will introduce a whole host of difficulties and challenges and detriments to your character should you choose to respawn over and over and over again. So looking at it through the context of Star Citizen today is of course natural and proper, and you absolutely should. And a lot of that feedback that we're seeing is because they're looking through the lens of Star Citizen today. But they are making decisions, laying the groundwork for the Star Citizen of tomorrow and the day after and the day after. So remember Death of a Spaceman. You can still read an excellent write-up of it on the website. It's still pretty accurate. I think we're about due for an update, actually. I'll talk to Rick about that and what the current intention of design for that is. We do have a big CitizenCon event; maybe we'll do it. That's not a promise. But keep in mind that that's coming, that's on its way. If that affects your purchase, know that that's on its way before you buy, and enjoy getting back into the fight even quicker and more consequence-free for the time being. But that change is coming, so remember that.