There's confusion regarding the FPS module's cover mechanic. How is it going to work, and will we have prone stances?asked by Nucha Misikamen
Rob IrvingCo-host
So I went straight to the people we won't name. It's like the worst kept secret. And so our cover mechanic is sort of a combination of many things. There is a snap cover, a go-to-this-place-to-jump-into-cover. There will probably be some auto version of that as well where you can just sort of assume that you're going to duck into cover. We try to cover all levels of skill. But when you're in cover, you can move around. You're not stuck in a position. So you can move in cover and look around in cover and all the things you'd want to do to get full situational awareness.
Eric PetersonHost
What about prone?
Rob IrvingCo-host
Yes, we're going to have prone.
starfarer.space · Wingman's Hangar ep068 . May 7, 2014