There's a card for space station exteriors on the roadmap for 3.6 and a card for interiors for 3.7. Will we be able to walk around the interiors of these space stations in 3.6?
TL;DRStation interiors in 3.6 stay much as before, while later work aims to add utility, habitation and social sections to every station, with living stations only partly accessible and derelicts fully explorable.
Well, it will be having the same interiors, or basically just a little bit of variation from what we had in 3.5, 3.4 kind of thing. What we're working towards in the future is building out the space station so it has, let's say, a maintenance area or gravity room, power room, so on and so forth. So all these kind of utilitarian aspects that would go into a building or into a space station, and then habs for the employees that live and work there. And then there's basically the social areas that we have right now. When we go into 3.7, 3.8, we're trying to build those three sections. And so every station that we'd be putting out would have those there. Some of them would be able to be accessed, some of them wouldn't be able to be accessed, but they would still technically be there. And so that allows us to have parity across the board. So if we do something where it's a station that's living and breathing and working, just think of it like a building. If you go into an office building, a lot of times there's security there and you can go into, let's say, the lobby, but you can't go into the whole building. Versus if the building is a derelict, then you can go in through the whole building and check it out. That's basically the way we think about space stations. So if it's a derelict or like Covalex, then theoretically you can go through that whole thing, versus if it's a living, breathing station, I don't expect to be able to go through everything.