When you came behind the curtain, was CIG everything you hoped it was, or were you in for a big sticker shock?
Alex ShawSenior Marketing Cinematics Artist
To be honest, it was a shock, but in a good way. When I started, our department... Everyone thinks about cinematics, you'll think about the guys who work on Squadron 42 and some of the PU stuff that you see in game and stuff. But when it came to the stuff we do, that was almost brand new when I started. So it was kind of a little bit of a trial by fire, where I remember joining and then it was like, OK, we're going to make a trailer for the PC Gaming Show. And I was like, OK. And what we ended up with was really cool. But it was really good fun. There was a lot of freedom in how we were doing it. And we still do it now: we touch so many different parts of the game. It's just awesome.
starfarer.space · Star Citizen Live Gamedev: In-Fiction Ship Commercials