Todd Papy · Game Director, Star CitizenWell, it's whenever, because I would go over to James's desk and he would be getting it ready, and so when I was doing reviews on it and everything like that, it's always Hangar 3. I don't know why, but...
Jared Huckaby · Host, CommunityWell, he's running his own private server. There's no other player.
Todd Papy · Game Director, Star CitizenCorrect. But no matter what, it's always Hangar 3. So if I was doing it at James's desk, even if we tried out different ships in the beginning, it was always Hangar 3.
Jared Huckaby · Host, CommunityBut on live servers?
Todd Papy · Game Director, Star CitizenIt'll be whatever.
Jared Huckaby · Host, CommunityAnd people are like, they don't know why? No, it's part of what happens when you build a systemic universe. You're building all these individual systems.
Todd Papy · Game Director, Star CitizenWell, Hangar 1 and 2 could be the oversized hangars. I don't know how this one is exactly set up. So it might be that those are the extra-large hangars that are set up.