Chris Smith · Lead Vehicle ArtistJust distribute the polys more efficiently. A lot of it comes down to tactics with normal maps. The way we lay out the details with the normal maps and everything, that saves a lot. You don't model out the bolts or anything. You just kind of use a flat plane. But overall, yeah, the ship needs to be more efficient. That's what the pipeline calls for. And also the damage system, obviously. The old ones were really bad because it was the old version. But yeah, this one should be a lot more efficient.