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Can you tell us about the development of the look and feel of the Valkyrie, Paul, as a straight-to-flyable ship? As far as a ship from scratch, from absolute zero to flyable, with an internal concept phase but without a public concept phase, did that change your process at all?

Paul JonesVehicle Art Director

No, I mean it cuts a little bit of time out actually. For me you don't get that same payoff right at the end because I really love all the promotion art that we do at the end. So it's a little more bare bones in terms of, okay, so we deliver a front three-quarter, back three-quarter and underside and make sure that all the lines are there, everything is detailed out so that when it goes to the dev team and we just hand it over, they know what they are doing basically. It is nice because it is relatively quick but again, like I said, you just do not quite get that payoff.

Reverse the Verse›CitizenCon 2948 - Reverse the Verse Live From CitizenCon·
Published on this date.19 Oct 2018