Every show is somebody's first, so let's start there: who are you and what do you do for Star Citizen?
TL;DRFrancesco Roccucci introduces himself as the AI director responsible for high-fidelity AI, overseeing AI Tech, Feature and Content teams plus some vehicle AI work.
So I'm Francesco Roccucci, as you said. I'm the AI director in Cloud Imperium Games. I started in the company in 2015. It was February. So it's quite a while I'm here. And I'm basically responsible for all the high-fidelity AI. So everything that you see, how they behave, what they do, what they should do, which systems do we use on the servers. This is what I'm responsible for, with my teams. Right now, the AI team is structured into three major teams. I mean, as people can also see from the monthly reports, we are kind of four now. We have a little bit of extra help from the vehicle team. So basically, we have the AI Tech team, the AI Feature team, the AI Content team, and the vehicle AI team, where there are some people in the vehicle team that start to do a bit of AI work. Diego. And so the AI Tech team basically is supposed to empower the other teams with technology to fulfill the features that the projects need. The AI Feature team is supposed to take this technology and apply it to multiple features that are requested by the requirements of the different games, Star Citizen and Squadron. And then the content team is mostly made of designers and animators. So what it is meant to do is to take all these technologies and features and build a lot of content. So yeah, these are all the people that either report directly to me or I support and oversee and try to help as much as possible.