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I'm very curious about where CIG is with their AI, any news for us?asked by Stadulator

TL;DRThere's nothing major new on AI, but progress is good, and the team is deliberately building a solid foundation, including a visit with many people to the Frankfurt office for AI discussions.

Nothing extremely new to report this second, I can say we're making good progress. AI is one of the bits I try to give an update on and I know it's fairly high level on the AtV every week but I try to give an idea of what the guys are pushing on and what they're working on. There is an overall large amount going on with AI right now, with subsumption system and how we're making sure that things are set out today that are going to be best used for the future, right.We need to take the time, it's in everyone's best interest to build a strong a foundation as we can on things like AI so that can set us up to handle things we want to implement, you know, in the next few months, in the next six months. Even ideas we have that are, you know, loose on paper that we wouldn't want to put in once the game is already out and mature, stuff that we'd still like to push on that we think would be cool for players.So, we actually have here recently it's coming up not to date this video but it's going to come up in the next few days, where I think we're going to have nine different people out here to Frankfurt office including Tony from Austin and Chris and Sean Tracey, so on, so on and so on. A good amount of people from the UK, with a large amount of discussion based on AI. So, we know AI's important, we're making huge advancements, we're always adding new bits but we're also taking the time to make sure like I said that we build that foundation as solid as we need to.

10 for the Developers›Episode 13·
Published on this date.6 Jun 2016