Will hangars be able to be attacked and/or taken over?
TL;DRHangars generally won't be attackable or capturable, though some locations might differ, and the team is still working through trust and cheating issues such as friends in your hangar or lending ship keys.
No, we don't want to do that. I don't think so. Again, there might be certain locations where it will be very clear that that can happen, but for the most part, no. There's been a lot of discussions about the hangars lately, obviously, because we're starting to see the ramifications of hangars in the Persistent Universe, and how if you invite a friend to your hangar, can he just rip off all your crap and leave? I don't know. That would be terrible. Or rip off one of my ships and just bolt. We were talking about, can you hand your buddy the keys to your Freelancer and let him play with it and then come back? We're going to need to do that. But then if you hand him the keys, he better really be your friend. But at some point you're going to have to either trust the player or not, and if you're not trusting anyone, then it's not going to be as much fun. This is funny because we implement things and then other things pop up. Because you always come at it from the cheat angle, right? It's like, okay, people are going to try to cheat this. So how would people try to cheat it? Well, they're probably going to do this. Well, how can we stop that? How are they going to break it? That's the first question you have to ask. So all these weird scenarios come up when you're implementing things like that.