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The Idris is an Aegis ship and the Javelin is an Aegis ship. How much did working on the Idris help you when making the Javelin?

Nathan DearsleyVehicle Art Director, Foundry 42 UK

The archetypes, like technical, habitation, all that kind of stuff, you reuse them. So you get to a point where you can pretty much block the ship out using the existing assets from Aegis. And then it's a case of, okay, this is just too much of the same, let's remix it a little bit. So it does save us a significant amount. And I think on the schedule we optimize around 40% less time. So if we're going to start a new multi-crew ship now with a substantial interior, for example a MISC ship, we would know that we've got 40% of that covered already with the existing assets and textures and shaders. And then the other 60% is what makes that ship unique.

Reverse the Verse›2.10 - UK·
Published on this date.21 Oct 2016