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I see that the plan will be to have things added and updated over time, does this include graphics updates as well?asked by Exotic.Tofu

TL;DRYes, Star Citizen will keep getting content, functionality and refinements (including visual detail) after launch, with R&D continuing, though some features won't be there at the very beginning.

Yes. I mean unequivocal yes, obviously. So the long term plan is Star Citizen is never going to stop being developed, it's never gonna stop having content added to it, it's never going to stop having functionality added to it. So the way I look at it is even just now everyone having the hangar last year we're gonna have the dogfight in the near future here, and even the early versions of adding the functionality and content our projected path is: We're gonna do the dogfights, the base dogfights where you'll be able to fly around in single seater fighter style stuff. Then we'll have another update that will bring in the multi-crew ships, the bigger ships. Then we'll have some kind of update that will probably involve some first person combat stuff. Then some update that will involve bringing all that together. Then an update involving planet-side. So it's just building the game over time, and we won't change that philosophy even after the game is "finished." Even when you can go around the full Persistent Universe with the initial set of planets because we'll be adding new content and new functionality and we'll also be continually R&Ding new stuff. So ultimately long term I would love to be able to have a way to go seamlessly down onto the planets, maybe have some more procedural generation, have a way to sort of build out stuff. That's all stuff that we're doing R&D on now, not for the initial release, but just to get it in a process, evaluate what the issues are, and we're allowed to do that because you guys have been so generous in backing us. So we have funds to do some long term research and development stuff, and the goal is we aren't gonna stagnate. Just like if you look at the Hornet now, if you look at the Hornet when I did my original presentation on the tech demo. The Hornet has much more detail 'cause we're always constantly refining and updating stuff. That will not stop once we're live. The goal is to make this the most lived in, immersive, detailed, universe possible. And obviously we're not gonna get it all for the first time the persistent universe is active for everyone. So that will just take time afterwards and some of the features that we've gotten on the stretch goals and some of the content won't drop right at the very beginning because it's taking a long time to do all this stuff, but it will always go in. So hopefully you'll feel things are always moving forward and there's new stuff coming in. Especially as we're scaling the team, which we're still doing, that will all snowball. So this year you'll definitely see a lot more stuff than you saw last year and I think after that it will be more. So hopefully that answered your question.

10 for the Chairman›Episode 07 (2014.02.10)·
Published on this date.10 Feb 2014