The game tracks all the relationships between the organizations. Either the game defined ones, which will be the NPC ones, or the player ones.It tracks whether you're friendly or you're not friendly, and all of that will translate, when you're flying around, in your radar you'll see the friendlies, the default friendlies would be green, and a hostile would be red. So the status of relationships between organizations whether it's NPC or player, is mapped to friendly/not friendly/neutral, and that maps to colors in your HUD. I think it's automatically handled would be the best way to say it.You can of course in your organization say "I'm not friendly with this organization," and when you see them they will come up as enemies or hostiles to you. So to that level you could potentially set the aggression status.