Will scams be possible/allowed in game?Will we have to always be suspicious of other players and their intentions, thus keeping us in a state of constant paranoia of other players?Or will there be a mechanic to make scams impossible, for example by not allowing direct player to player sales and forcing players to to buy from and sell to only NPCs?asked by Lythe Vodaine
TL;DRPlayer-to-player sales will be allowed, with taxes, seller and buyer ratings, and brokered transfers meant to prevent scams, though some risk of dishonest players may remain in unregulated border worlds.
That's a good question, there's a couple of things to consider there. One, trying to make the universe and the system feel as realistic as possible, also protecting people from those abusing the system for outside reasons, like gold farmers and stuff.So we were thinking that there would be several levels. We'll probably let you trade between players. There will be some level in most of the cases of a tax in trade between players. Very similar to if I right now want to give my car to someone, I would have to sign my title over to them, so there's a cost in signing the title over, and we will have that type of mechanic in a lot of the trades.I don't know on the player to player sales, we definitely want players to be able to sell to other players, so we're going to allow that. Depending on where you sell it, you'll obviously have to pay the taxes to your local place for selling. Just like you would have to pay sales tax if you're selling to other people here like where I am right now in California.I do want players to go and collect really cool things in parts of the galaxy and take them to other parts and sell them to players for convenience. I think we'll use the same system that we're talking about for the mission ratings where both the seller and the buyer can rate each other, whether you're a good seller or whether you're a good buyer, and so obviously if someone has a good reseller rating, then you feel more comfortable than if they don't.And of course buying from NPCs will probably be the safest of all the things that you can do... So I do think to a certain extent, you may or may not have to be suspicious of other players, although when a player's selling to you it's not quite the same as it is in the real world here. If you were gonna buy and sell it in our game, you probably would have to be face to face with that character and once you sell it, the item's gonna transfer.It's not the same as purchase something, give someone my credit card online here, and then the goods never show up, because we handle the brokering of the system, so we'll make it so people can't scam each other as far as that stuff goes.So I think it's gonna be better than real life, but we do want to keep a little element of real life in there where there could be the potential of some players to be more dishonest or try and screw other players over, and there's a pro and con to that, just to make the game more interesting.Maybe that's the sort of stuff that can only happen in the unregulated border worlds, wherein you couldn't do that in the UEE say on Earth or on Terra because on Terra, you would have to go through an official broker, and then you can't cheat in that case. But maybe you don't need the broker out on an outlaw planet. You may do that transaction 'cause it's gonna cost you less, 'cause it doesn't have the same taxes and fees, but then the risk is, maybe someone screws you over.That's kind of the risk/reward that we're thinking about playing with, and we want to build that into the game, which I think will make it pretty interesting.