How can players warn NPCs of an impending attack? For instance, a player finds out an organization is planning an attack on a lawless base ran by NPCs, will there be a mechanic to warn the NPCs to activate the base defenses and defend against the incoming fleet or will the organization's fleet be allowed to disembark en masse and start slaughtering the base's NPCs?asked by Baddonkey
TL;DRIt's unclear whether players can warn NPCs, but NPCs defending their own base will have perimeter defenses and fight hostile attackers, and hired NPC crew or escorts can take basic wingman-style commands.
Well I am not sure about player necessarily warning NPCs of a incoming attack but generally if we have NPCs on a base and it's their base and they are defending it then they are not going to be dumb. They will have perimeter defenses and detect those that are hostile to them so if an organization wants to come and take over their base they certainly will defend it like you would expect AI or NPCs to do. So that's kinda what would happen there. So we would have a level of NPCs control and command. For instance if you hire NPCs to be part of your crew on your ship or an NPC to fly escort for you than you can give them basic instructions and it's a bit in the wingcommaner style you know if you are talking about wingmen than you can say form on my wing or retreat or attack my target so we will sort of have that kind of stuff that will be available for AI or NPCs that you are communicating with whether they are a bigger ship that you have them escorting you with a cargo hauler full of goods. There you go.