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What will we do while transiting between systems on long flights. I have a Vanguard and while my job will be piloting, what will my gunner have to do for long flights when he is not needed in the turret?

Well, I guess it sort of depends on how long you are considering the transiting is, but you are aboard the ship so I guess he can move around and stand behind you and say, "Are we there yet? Are we there yet? Are we there yet?"I don't know whether ultimately we'll give you like a little virtual chess game that you can play like Star Wars' Millennium Falcon. We'll probably do some goofy things like that on board the ships.The idea is that you won't be sitting in quantum travel very long because the things where you would spend the most time would be quantum travel when you're doing the jump, that would typically be a shorter period of time than if you were going from one side of a solar system to another solar system.We haven't 100% determined what our ratio of scales are in terms of being 100% accurate to a solar system scale or being some portion of that. Like, we've been discussing things like perhaps 3 hours of gameplay would represent one full day cycle in the solar system which would – potentially we'd say, "Okay, well maybe we want to have everything be 1/8th scale." I don't know. So, we haven't quite figured that out but the idea would be that obviously it takes you real time to do the quantum which you are doing at some fraction of the speed of light per our fiction and you can't shortcut it because it is a multiplayer game so you can't time dilate the way you can in a singleplayer game where you can just sort of fade down to black and fade up and an hour has passed. But we also don't want to make so you just sit there you're in quantum drive forever and it's really boring. So, we're sort of juggling and that's kind of where the scale comes in. The difference between absolutely 100% accurate – because even if you're 100% accurate, traveling at 0.2 the speed of light, it would still take you quite a long time to get somewhere like Pluto and you wouldn't want to commit that much time, hours of sitting at quantum drive, to go that distance but maybe you would commit 10 minutes. I don't know. So, we're sort of playing with that to see.We don't want to make it so long that you would get bored but we do want to make it take a bit of time, so obviously if you want to go from a long distance haul to a short distance haul there is a difference in time and commitment because it's sort of your reward for... you know, if I'm taking goods from this planet to this planet, well I should get paid more if I'm taking it to THIS planet because I've gotta go twice as far and therefore it takes twice as long. So, we're still juggling with that but on the long flight basis, you know, I think we would – I don't know... that's the whole point of flying with a buddy! Entertain each other with chatter when you go so it won't be such a solitary experience. We're going to try to make it so it's not like strenuously long. We're still in that process of figuring out what the appropriate amounts will be – enough to make the trips worthwhile and make you feel like, "I've done a trip" but not enough where you just spend your time in boring quantum space.

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Published on this date.2015-09-14
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Transcribed by relay.sc