My question has to do with VOIP chat and location based sound fx. Will eavesdropping be possible? Will I be able to hear my mutinous crew's hushed voices echo through my hull? Or listen to big time traders discuss the details of huge mergers and trade deals?asked by Felix
TL;DRThey want VOIP and location-based sound with voice processed by what the character wears, so close-range eavesdropping on ship chat would work, but the VOIP solution isn't decided and trade-deal eavesdropping is uncertain.
Yes we definitely want to do VOIP chat and location based sound effects. So we're actually moving from one sound system f-mod, to another, WY, which will allow us to do more dynamic real-time filtering on sounds. We haven't decided fully on a VOIP solution, but the goal would be to have a system where if I'm walking around talking on VOIP in the game you'd hear my voice coming from where my character was, and the voice would be processed according to what my character is wearing, so under a helmet will be different to if I didn't have anything in front of my mouth. That's definitely something we want to do. In terms of eavesdropping, with that mechanic you could overhear two of your friends talking about taking over your Constellation then I'd say if they were stupid enough to say it over VOIP IN THE SHIP you'd be able to hear it if you were close enough. I don't know about the big time trades and deals, but we'll definitely be adding things into the PU that'll allow your to be an info trader, like finding out where a deal is going down, or a killing to make on a certain commodity etc. So that might not be necessarily VOIP, but perhaps more eavesdropping on NPCs talking or that kind of stuff.