I think we are probably going to have longer ranged stuff once we have the Large World stuff, which is the 64-bit precision for space. Right now we're plenty limited because getting more than eight or ten kilometers away from the origin starts to give floating point errors in the world and rendering. Once the Large World is in, which is the 64-bit stuff, some of the bigger ships, the multi-crew ships, that's kind of one of the things we're waiting on to get the multi-crew ships going. There's a whole range of long-range scanners and all that kind of stuff that comes into play, so there probably will be some long range smart weapons. I am not sure there will be vast amounts of that, since it's not very fun to have all combat at beyond visual range but there definitely will be some cases of some stuff that will allow you to at least engage in a longer range than you do in Arena Commander.