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Will PU missions, such as attacking a pirate outpost, scale to the number of players who accept this mission? If so, will the scale also take into consideration others who happen to be in the area during the attack?asked by K_Cravener

It depends on the kind of mission. We are definitely going to have scaling in the dynamic missions we'll have based on several factors. One will be your skill level, another will be the number of people in your group. Some missions won't necessarily scale, like some might be really tough so it'd encourage you to get other players or NPCs to help you out, others might be fixed at really small so you do them by yourself as they don't really pay much. The functionality is there, and it is a part of the whole dynamic mission design already, we'll just be looking at mission types on a case by case basis and working out what'll work for the game best.

10 for the Chairman›Episode 53 (2015.02.16)·
Published on this date.16 Feb 2015