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In older space combat sims ships would automatically repair certain sub-systems when given enough time after they were damaged and multiple repairs could be prioritized. Will ships in Star Citizen have this?asked by Kyran

TL;DRProbably not fully automatic repair; the repair drone is expected to need commands and do lighter, less capable work, without initiative of its own, and only while the ship is stationary.

Probably not for a completely automated system. Now, we definitely had that repair drone stretch goal and so we want you to be able to give that a simple command or two and say, "Hey my powerplant is busted," and have that go do some of the lighter work for you. It's not going to be greatest top notch repair but it will let you possibly focus on... hey, I've gotta get my weapons back online as well. I'm going to focus on that, I'm going to send my repair bot to work on my powerplant while I'm just sitting here fixing up my ship after a fight.

Yeah, we haven't implemented this yet but I don't expect that we'll want the repair bot to have any initiative of its own. It's probably going to require that you give it a command and then it will go off and do that to the best of its ability. But I don't think that it will be able to identify tasks that need doing. It's not a very proactive little dude.

Yeah, and you're also going to have to be standing still while you're doing this because... the repair drone has got enough maneuvering to get around your ship but if you're going at 300 m/s, it's not that fast of a drone to do high speed repair on you.

I feel like there's a movie there... 'High Speed Repair'. Or... at least a Lifetime Channel show.

Mad Max/Pacific Rim crossover!

There you go!

10 for the Designers›Episode 05 (2015.06.29)·
Published on this date.15 Feb 2016