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What is your intent in regards to personally owned NPC'ed fleets? Is it your intent to add as many controllable NPCs as possible per person if the technology allows?asked by Nimryl

TL;DRPlayers will be able to hire some NPCs to crew or escort, but the number will be capped, with no figures decided yet because performance and balance still need working out.

We definitely are going to allow you to hire some NPCs to help you crew a bigger ship or perhaps fly as an escort for you when you're running a mission or perhaps fly a transport for you, but we're probably going to cap that to a certain number. We haven't decided yet, because we haven't really gotten into that.We still got obviously a lot of performance things to figure out. Like how many NPCs we can have running in the same area or instance as well as how many players can run in the same area or instance. So, we wouldn't want to have an infinite amount for people doing in there. There's a certain level you don't want to have that cause it can become incredibly unbalanced. So, I don't have a great answer for that right now, but I would say it not going to be as many as theoretically you could allow. There will be some level of cap on it, but it will be what would make sense for you to have some help in the cases you need and, perhaps different things would have different amounts.So, if you have an Idris then you and some friends need to fly but you also need a bit of a crew and that could maybe have a few more NPCs in that situation than you would if you were hiring individual NPCs to fly escorts. So, you couldn't have 10 NPCs flying 10 Hornets for instance. But we haven't come up with the actual numbers because obviously it needs balancing for both game play reasons and performance reasons.

10 for the Chairman›Episode 78·
Published on this date.7 Mar 2016