Will you integrate the Alien languages in the lore posts and how will you do that? Also when will the Galactapedia go online?asked by Perry_Hope
TL;DRAlien languages and the Galactapedia are both long-term works in progress; the team isn't sure how languages will appear in lore posts, and the Galactapedia will start small and grow iteratively.
So, these are two long term projects that are both kind of being worked on right now. Alien languages are being developed. They're being used for Squadron 42. They're being developed for the other races at the moment also. So, I actually believe... I'm not quite sure how we'll handle that at the end of the day.I'm sure some of that will slip into lore posts, but again you don't want to make any lore posts so alien language heavy that it's going to turn somebody off and it's going to make it too difficult to read or somebody new to the game is going to be like, 'What are they even talking about?' So...
Right.
There's a right way to finding a right balance. Part of that balance might actually be integrating it into the Galactopedia which we're working on. We're starting to... I know Cherie is going through, especially the Star Map, and pulling out a lot of the keywords that you find in our little descriptions of all the planets and the systems on the key map. So that we make sure like pretty... we'll be able to have direct links for those places and those terms to kind of like help organize all of this information that this game creates.I know the lore can be a lot to jump into because there's so much going on and so much that's been written, but it's the same thing whether it's art assets or clothing or all those different things. There's just so much information going on that it can feel overwhelming. We've got some good things in place at the moment and the Galactopedia is going to probably be, like many things in this game an iterative process.Where we start, we give the basic of stuff, the basis of a handful of things and then just build from there, because... yeah again there's just so much going on and it's actually... it's just easier to start small and do it right and do it well...
Yeah.
Then just keep kind of building and building further from there. So, I...
It's got to be pretty awesome though like building a universe. You ever just like sit there being like, 'I'm in total control'. [Parses Fingers]
[Laughs] Well actually Chris is in total control and Dave Haddock...
Right. Totally. Yes.
Is in total control too. But it is fun to be able to sit back...
Well you guys get to... I mean for smaller stuff too. I mean everyone has kind of a say, I mean it's a collaborative effort, right?
Oh yeah.
You guys are building a universe.
Yeah absolutely. I created...
That's pretty cool.
So many names for this game.
[Laughs]
It's like where I'm at the point where I'm sure there are a lot of people like, 'oh I tried to draw up reference'. At a certain point you just need a name and you just need to keep moving, because...
Right.
That's the least of your problems, you know, names are the easy thing. You can do winks here and there, but at a certain point you just want to get stuff down.
Right.
That's the easy thing. And you got to move on, you got to get to the more interesting thing. You got to do this twist or that turn.
You have to name every comet in the solar system.
Yeah.
[Laugh]
Yeah, exactly, exactly. If not us somebody will do it for us.
Yeah, that's true. That Star Map thing is amazing. It's so cool.
Pretty fun, yeah, the Turbulent guys that helped build the Star Map with us. We've been talking at them about the Galactapedia. They're super excited to get that going. So yeah, it's sounding pretty fun. It's going to be pretty cool I think.