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What are the advantages and disadvantages of working with four separate satellite studios in four separate zones as compared to one centralized studio?asked by Fosmosis

TL;DRBrian Chambers says communication is the biggest hurdle of working across separate studios, and that there's no single perfect model, though round-the-clock work across time zones keeps progress moving.

I think the biggest hurdle honestly is communication. On the production side, on the senior level, across all sides, we need to make sure the communication is as solid as possible and that we're communicating in a way that all the people that need to know the information understand where to go and how to get the information; If they have questions. That's something that I think we're constantly on the production side, looking at reevaluating.I don't think there's honestly, and this is my opinion, I don't think there's one perfect model to it, of how to do it or not how to do it, but it's putting things in place, having the flexibility to adjust them as they need to be. We've done a pretty good job so far, made a good amount of changes even since Frankfurt's been involved. Stuff been by the UK with Erin stepping up and overseeing all the studios and the production level, it's really pulled stuff together so we're all speaking the same language.There's definitely some times though, you know, frustrating. I'll get emails at two in the morning, I'll need questions answered when people are asleep in LA so it definitely has some disadvantages, but at the same time it also evens itself out because work is being done almost on a 24 hour basis to some extent which keeps things churning. So we'll leave here at nine in Frankfurt and come back in the morning and we'll have seen progress and had things checked in and so on from LA or Austin that are vital for us moving forward.

10 for the Developers›Episode 13·
Published on this date.6 Jun 2016