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We saw a lot of combat suits there, but how are engineering, mining, and industrial suits also coming along?

TL;DRThe mining suit has a prototype with a dedicated visor for scanning mineables at greater range, and the existing salvage armor is getting a backpack that streams salvaged material directly into it.

This question simply says, Yeah, so yeah, that's correct. We did see a lot of combat stuff. I think we were very excited to show a lot of the new armor sets that we're making and it was just by chance that they were combat-focused. But any eagle-eyed spiders would have seen in one of the slides, we actually had the concept or the prototype of our mining suit. So the mining suit is going to have its own dedicated mining visor, where you'll be able to scan and find more detailed information about mineables that are around you, much further distance. And obviously it offers great environmental protection. So obviously we want players to be going down in caves and obviously with different temperatures and distance and obviously for storage as well. So those mineables, whether they be large or small, we want the player to be able to think if they're dedicated in mining, that they can head towards that. And we've got the salvage suit as well, like just, it reminded me of that. Like we obviously, the beauty of this as well is we are going into some of our armor sets that are more legacy as well. So it's not just new armor sets. So obviously we've got the current Grin armor, which I actually think has got a really cool feature. So it will be kind of streamlined more with the backpack, it's having its own dedicated backpack, which will stream from the tool through the arm into the backpack, which means once you're salvaging, you won't have to worry about changing the vials and whatnot, it'll go straight, streamlined straight into your backpack. So if that is something you're dedicated in, then that has that opportunity as well.

Star Citizen Live›Q&A Characters and Creatures·
Published on this date.8 Nov 2024