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Does time to kill/disable currently reflect what CIG intents? At the moment it can take sometimes several minutes to kill a medium sized ship with shields if the pilot has a minimum ability to fly.

Cloud Imperium

No, it is not where they want to be. In order to set this up properly they need the capacitor gameplay to come online, the resource managment system, repair gameplay, and more. Balancing this right now while critical features are missing is virtually impossible.

They do not want a meta for ship components. For example when they see that a cooler always works best in all ships and situations then it means that they did something wrong, and they will adjust it.

Star Citizen Live›All About Alpha 3.11·
Published on this date.6 Nov 2020