Back to search

We saw some early tractor beam work [in the Caterpillar Ship Shape]. Has that progressed any, or how do you see us using the tractor beam in game?asked by Dax

Calix ReneauTechnical Designer

The tractor beam is sort of fundamentally in flux at the moment, because we're playing around with a couple of different approaches: a single object push-pull, having a force, having a point of attraction. There's prototyping to be done. And the work in the Caterpillar was more to be like, does this feel like a space where I feel like I have control over the dot moving around space? And so I felt like I had a pretty decent view of the ship to make that call. But the actual tractor beam design is still something that's being built out, because that also takes into account some of the considerations in Austin, with Tony Zurovec. I know he has a lot of desire to sort of see that system move forward.