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Why are we adding this to Star Citizen? What does it add to Star Citizen as a whole?

TL;DRIt adds variety to the overlooked mid-range of solid do-a-bit-of-everything ships, where John Crewe expects average players to spend most of their hours, even if it brings nothing brand new.

John CreweVehicle Pipeline Director

I think it adds a really nice bit of variety to an often overlooked segment of our ships. A lot of people always get super excited for very niche gameplay ships, something that does a specific career, or it's a starter in that career, or it's the end game in that career. But in reality, everyone's going to start with their starter ships, and then these ships are where I see the average player spending the majority of their time in game. Things like the Cutlass, the Connie, the Freelancer, the Corsair, that's where, in my mind, people are going to be putting the hundreds of hours in on those ships. Those are your traditional solid ships to do a little bit of everything in. And then you can go off to the more exotic, fancy ships. And just having more variety in that area is exciting for me, because it gives everyone a chance to express what they want their little ship to be. They've got all the choice in there. So it might not be the most amazing ship in terms of one gameplay aspect. It might not bring anything brand new to the table, but those are sort of the core of the game.

Reverse the Verse›LIVE - Drake Corsair·
Published on this date.22 Mar 2019
EpisodeShips