We saw a quest giver example. Will the quest content each time be procedural or randomly generated, or will each Miles Eckhart be more scripted and always give the same mission?
Jason ColeLead Cinematic Animator
I don't know. That's something I have no idea about. I would think that they would stack the quests right on Eckhart, but within those stacks, you might get a random request, right? So say if they shoot 50 quests, I don't know if they're going to do it based on your level or if they're just going to be random within that. I have no idea.
Brian ChambersDevelopment Director, Frankfurt
And that might have been my fault for pulling that question. For Jason, in the animation, it's kind of, here's the stuff that needs to animate, here's the scenes that need to be put together. As far as the different types of missions, how random they are, which ones will be procedural versus scripted versus mixed between the two, that's more of a design-focused or design-driven question.
starfarer.space · Star Citizen: Reverse the Verse 2.4 - DE