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Can we expect additional module concepts for already announced ships, such as the Endeavor?

TL;DRThey don't want more module concepts for announced ships now, though not never, since the player-facing modular system isn't online and adding more would pile unknowns on unknowns.

John CreweShip Designer, Foundry 42 UK

It's not something we want to do at the moment. Not saying we're not going to do it ever again. We've got these things sort of working internally, but something working internally in development is quite often a long way away from being player facing and player ready. So until everything that we've got, so the Retaliator modules, the Endeavor modules, getting those working and in people's hands and playing with them, we don't want to do more, just because it's just piling more unknowns on an unknown.

Jared HuckabyHost, Community

This is a good time to remind folks. One of the topics we covered in, I believe, the very first episode of Calling All Devs was the difference between our internal modular system and the player-facing modular system. While we've got internal modularity going, the modular system that will be player-facing, that you guys will use to swap out modules for the Endeavor and the Retaliator, is not online. It's not scheduled to come online in 2018, although, of course, we are always reevaluating our schedule and priorities, especially remember that there is a survey going on right now for just that very purpose. So who knows? But right now, until that system comes online, we don't necessarily want to compound it and add to it until we know precisely how it's going to work.

Calling All Devs›Tractor Beams & Space Stations·
Published on this date.26 Mar 2018